While Dark Souls has impressed me at every turn with the scope and imagination of its world design, I think it’s fair to say that the Demon Ruins and Lost Izalith top the rest of the world by some margin.
Further cementing its status as one of the most forward-thinking and diverse festivals going, the Glasgow Film Festival supplemented its 2014 programme with the welcome return of its Game Cats Go Miaow strand.
When you last heard from me back in May I was fresh from having just cleared Blighttown, rung the second Bell of Awakening, and ventured into the Demon Ruins to batter Ceaseless Discharge as a nice wee bonus.
By now GTA V players will have satiated their desire to tow trucks, seduce strippers, and play about with the adorable Chop. Well, perhaps not permanently, but they should be able to distract themselves long enough to acknowledge other games … Continue reading →
Eurogamer Expo 2013 was many people’s first chance to test out the latest console we’re all lusting over: the Nvidia Shield. Oh sorry, you wanted the XBox One and the PS4? Alright, but we’re coming back to the Shield.
Dishonored is a rusted shite pile with Claymation graphics, creatively dead on arrival setting, and a haggard patchwork quilt of cliches for a plot. Oh, this isn’t a review, I just wanted to get that out the way.
This is a response to “Why forcing Microsoft to reverse its decision is bad for the games industry” Status Quo Ante Bellum: that is the full phrase from which ‘status quo’ comes and is exactly the right way of describing … Continue reading →