“Tryst” is not high on my list of Things I Would Name a Real Time Strategy Game. Things I Would Name An Adventure Game perhaps, or Things I Would Name A 2D Platformer. But an RTS? I’m not sold.
There are few games publishers more “PC” than Paradox Interactive. In fact, the Paradox Grand Strategy is almost a genre unto itself. An obtuse and impenetrable genre, like a dense unleavened bread or a classic novel that didn’t quite meet … Continue reading
Zoo Park is very comparable to Zoo Tycoon since they obviously centre round a common theme and look quite similar too. However, whilst in traditional tycoon or simulation games you work to earn money and keep your endeavour afloat, in … Continue reading
Rip currents are strong currents of water at beaches. Caused by shoals beneath the waves channeling flows of water, they are able to drag people out to sea. ‘Riptide’ is a misnomer for rip current as well as an unnecessary … Continue reading
Space. It took the starship Voyager seven (presumed) Earth years – spoilers etc – to travel home across hostile and unknown space, one year for every season the show ran. For every season 26 episodes, 26 days of note out … Continue reading
Life is lonely. Certainly no one needs a videogame to tell them that. But Mike Bithell’s 2D puzzle platformer THOMAS WAS ALONE is a sincere and charmingly simple discussion of loneliness, insecurity and isolation combining puzzles, a darkly atmospheric soundtrack … Continue reading
The term “So Bad It’s Good” has become abused this past decade. It’s due for some form of retirement alongside ‘epic’, ‘awesome’, and ‘random’, if only for a decade or so. But bear with us one moment as updated Steam-release … Continue reading