It seems like a no brainer. A surefire method for success. Take the tried, tested, and much beloved world of BioShock‘s Rapture; a city beneath the seas; and throw BioShock Infinite’s Booker Dewitt and Elizabeth into the noiresque mix.
A video game auteur seems like an oxymoron; in these days of triple A games with staffs of developers bordering on the thousands, how can we say that a video game reflects one person’s creative vision?
Before we get to Telltale Games’ latest foray into episodic point and click gaming with The Wolf Among Us, let’s get all literary up in here with a look at “fractured fairytales”. Fractured fairy tales are a rather special genre … Continue reading →