Finally looks like the mornings are starting to lighten up. After a week of incredible snowfall up here in Kobe, the last vestiges of winter are slowly fading to be replaced with warmer breezes and new greenery. There is still … Continue reading →
It’s Christmas. In Japan, that means synthesised carols streaming from grocery store speakers; girls in Santa outfits standing outside shops selling white Christmas cake; and couples. Couples everywhere.
It seems like only yesterday that Telltale Games’ impossibly well liked, The Walking Dead came to it’s firest season finale. Since we were guiding Lee and Clementine on their perilous journey across zombie-infested America, to try and re-unite the little … Continue reading →
Simplicity is often thought to be the key in gaming. And what would be more simple and relaxing than enjoying the simple bob of the ocean, with something as innocuous as a rubber ducky? Well, if that same ocean is … Continue reading →
It seems like a no brainer. A surefire method for success. Take the tried, tested, and much beloved world of BioShock‘s Rapture; a city beneath the seas; and throw BioShock Infinite’s Booker Dewitt and Elizabeth into the noiresque mix.
A video game auteur seems like an oxymoron; in these days of triple A games with staffs of developers bordering on the thousands, how can we say that a video game reflects one person’s creative vision?